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iPuissance 4D

A free multiplayer Connect 4 game — play online, against friends, or challenge the AI. With 3D graphics and 6 game rule variants.

✅ No registration ✅ 100% Free ✅ Multiplayer
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Special game on Internet
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Why iPuissance 4D?

  • 🌐 Multiplayer — local & online
  • 🤖 Play against AI
  • 🎮 6 different game rules
  • ⏱️ Time limits
  • 3D eye-candy effects
  • 🏆 Online high score
  • 💬 Chat with emotisounds
  • 🆓 Free & easy to install

Activity Feed

  • 📢
    Beta
  • 📢
    We are live!
  • 📢
    Contact form fixed / Game server maintenance
  • 🚀
    Release v6.40
  • 📢
    Server upgrade

📢 Activity Feed

Beta

The new client and website are in early stages. There have been so many changes that a lot of things are broken but being fixed. I wanted to give something out first before polishing it, so that you can see the direction and enjoy the improvements ASAP.

We are live!

The new website for iPuissance 4D is now live! Enjoy the new features and improved experience.

Contact form fixed / Game server maintenance

The contact form works again.

The game server is being upgraded (major upgrade) however for a while you won't be able to connect to it. There is currently no ETA for when it'll be ready.

Release v6.40

Features Added:

  • AppImage for Linux making it easy to run.

Changes:

  • Allows playing the game even if audio fails to load.

Bug Fixed:

  • Improved bug report.
  • Failed to launch when the system language was not discovered properly.
  • Upgraded third party libraries improving especially in low memory conditions.
View full changelog →

Server upgrade

Yesterday evening the server upgrade went out well. If you experienced any kind of disturbance it should be fixed by now.

Rules and Variants

Discover different ways to play and master the strategies.

Connect Four is a two-player board game in which the objective is to be the first to get four of one's own discs in a line. iPuissance 4D takes the classical Connect Four rules and adds game variants and online multiplayer.

Rules

The game is played on a board with 7 columns and 6 rows, placed vertically. When a counter is dropped in a column it falls to the lowest unoccupied square.

Two players take turns dropping counters of their colour (yellow or red) into any non-full column. A player wins by placing four of their counters consecutively in a line — row, column, or diagonal.

The game is a draw if the board fills completely with no winner. Scoring multiple simultaneous lines rewards extra points: two lines = 2 points, three = 3, etc.

Tips

Beginners will often overlook a simple threat to connect four discs; it is therefore important to always check all vertical, horizontal, and diagonal lines before making a move.

In more advanced play, the short-term goal is to force a win by making two threats simultaneously; conversely, prevent your opponent from doing so.

As a general rule of thumb, discs played in the center columns are more valuable than border column discs, because they participate in more potential four-disc lines.

Among good players, the goal is to connect three discs, preventing the opponent from playing in a certain column. Towards the end, the game often turns into a complex counting match: both players try to win by forcing the other into a specific column.

Even and Odd Holes

Every column has an even number of places; if it's your turn, after filling an even number of places, it's still your turn. Every three aligned discs of one color create a hole — a place which when filled with the right color would yield four-in-a-row. A hole is even or odd depending on whether it occurs in an even- or odd-numbered row (bottom row = 1).

— via Wikipedia

Variants in iPuissance 4D

Classic

The standard experience. 6×7 grid, players alternate dropping one counter per turn. First to connect 4 in a row — horizontally, vertically, or diagonally — wins the round. Scoring multiple simultaneous lines rewards extra points.

Classic Connect Four grid

No Fill C.

Like Classic, but when every column has at least one counter, the entire top row is removed and all remaining counters drop one row. This keeps the board playable and prevents draws by overfill.

No Fill C. — top row drop

10×10 C.

Like Classic on a 10×10 grid instead of 6×7. Games last longer and demand deeper strategy. The winning condition remains connecting 4 counters in a row.

10×10 grid

2 Per Turn

Like Classic, except each player drops two counters per turn (the very first move uses only one). The faster pace creates more complex tactical opportunities each turn.

2 Per Turn — multiple alignments

Reversed

Based on 2 Per Turn rules with an inverted win condition: the player who connects 4 counters loses the round — the opponent scores the points. The goal becomes avoiding lines while forcing your opponent to create them.

Reversed game

Special

Extends 2 Per Turn rules. On the second placement each turn, choose the counter type: your colour (normal), a green counter (removes the counter directly below it then disappears — cannot target an empty column), or double white counters (two neutral counters that cannot trigger a win). When the bottom row is full, you may play into a full column: the top row is dropped and all counters shift down one row. If the same grid position repeats 3 times in a row, the game is a draw.

Special game

Ready to take the challenge?

Join thousands of players and show your tactical skills.

📢 News
  • Beta
  • We are live!
  • Contact form fixed / Game server maintenance
+17 More News

📢 News

Beta

The new client and website are in early stages. There have been so many changes that a lot of things are broken but being fixed. I wanted to give something out first before polishing it, so that you can see the direction and enjoy the improvements ASAP.

We are live!

The new website for iPuissance 4D is now live! Enjoy the new features and improved experience.

Contact form fixed / Game server maintenance

The contact form works again.

The game server is being upgraded (major upgrade) however for a while you won't be able to connect to it. There is currently no ETA for when it'll be ready.

Server upgrade

Yesterday evening the server upgrade went out well. If you experienced any kind of disturbance it should be fixed by now.

Maintenance

A major upgrade happened on our server and may lightly perturbe the game experience. This upgrade fixes some minor glitches.

Server Maintenance

That was an important server upgrade happened last night which blocked the access for a couple of hours.

Thank you for your understanding.

Fixed wrong account password

You probably had a message like "wrong user or password" while connecting to the game lately. This should have been fixed by now.

All you have to do is re-login on the forum once and your password should work again in the game.

Server down for a short time

The server had to be stopped a short time today.

Server Maintenance

The whole server has been reinstalled and most of its functions should be back to normal except for the database. Due to a failure of a backup, all accounts created/forum posts/games played this year have been lost.

Fixed login problem

Most people couldn't log in using their username and password. This has been fixed in the new version of the game. Please download and install iPuissance 4D 6.11 to fix the issue.

Server fix

Some important bugs have been found on the new server and two have been fixed:

  • Playing counters bugs.
  • Lost connexions bug.
  • Bot missing.

iPuissance 4D version 6.10 Released

New important game update. Majors changes include translation in different languages, some interface improvements, new network connexion, fixed bug in Special and more.

Recent disturbance

Recently the server got some updates and different fixes which caused some trouble. Everything should be working now.

Sorry for the inconvenience.

Forfeit server update

The server has been updated, you don't have to do anything to get profit from the new changes, just come and play online.

The command /forfeit is now working again and it has been improved. You can ask /forfeit when your opponent stopped playing for a long time.

Other changes has been done including bug fixes and the robot come back.

Subscription via the Forum Fixed

The forum was fixed allowing people to register again finally. The problem was caused by some bug in the phpBB upgrade script.

Today also the server has been updated again today for small fixes.

iPuissance 4D 6.05 Released

This new release is the first release since a long time. It fixes some minor bugs and adds some small improvements.

More important probably, the high score updates should be working again for people having an account.

Account creation however is still broken. I hope to find time to fix it and I'd like to thanks all those supporting me at the same time.

User and password fixed

It has been long time to fix the server especially the user and password access.

Good news, the login works again. To login with your user name and password if you've already registered you'll only need to log in on the forum once before it'll work again in the game.

Other good news will be coming shortly.

Server down?

During the last days the server encountered some difficulties. Some times the whole website was down because of that. Some problems have been solved, others remain until now unknown.

In order to be more stable the game may move to a new server, in which case you won't have anything to do. Everything would be completely transparent.

The game server has to be on-line 24h/24. Please excuse me for the troubles.

Forum, Login and Flags

The forum has been upgraded to the next phpBB3. Part of this process included upgrading the login in the game; As a temporary mesure, please enter your user name exactly as it appears on the forum: case sensitive. Some passwords have been reported as giving problems on the forum: Send me an e-mail if it's your case.

Currently the forum is only in English but you can choose your flag from your forum profile screen.

Game Server Down

The game server has been found down recently. It has been restarting and seems working now.